/*
    Dominate 3D - A cube-based game of life

    Copyright (C) 2007, Craig H. Miller (kidmosey@gmail.com)

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __OPTION_H__
#define __OPTION_H__

#include <string>

// For getting/setting game options
extern const std::string &GetOption(const std::string &opt);
extern void SetOption(const std::string &opt, const std::string &val);
extern bool OptionIsEnabled(const std::string &opt);
extern void ReadOptionsFromFile(const char fname[]);

#endif // __OPTION_H__
